It is known fact that 5 and 6 don't do anything just so you don't bother reporting this. Tested them all on current UPlay version, no crashing for me. there are additional scripts in the section if some of those crash your game, then make sure you don't have a ton shit of processes running due to which CE's allocations happen in high-memory, thus breaking the 5-bytes JMP rule.enter game world and watch pContext in the table to be valid if not, just head out to main menu from game world and back in-game so it gets populated.activate script, then Cheat Handler in what unfolds.load table, click No when asked to run the Lua script.open game, open AC4BFSP.exe in CE (don't target process twice).As such, if your game crashes with the method described earlier, then: Then I found an older table for 1.07 lying on my disk so I appended the script that used to and is still working. Just set it to Always Ask or Always (execute), if not already set. First up, you have this in CE's Settings:
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